On design and (science-)fiction

(…) Obviously, all forms of art and design have some inherent constraints-but it seems to me that writers are especially misled by the apparent freedoms of language. Published language, in print, on paper, is not language per se: It’s an industrial artifact.

Writers cling hard to the word, to semantics, to meaning and sensibility. Design, by contrast, is less verbal. Design is busily inventing new ways to blow itself apart. Design is taking more risks with itself than literature. That is why contemporary design feels almost up to date, while literature feels archaic and besieged.

(…)

Why is that? What happened? Why are we like this now? What next, for heaven’s sake? Can’t we do better?

(…)

We have entered an unimagined culture. In this world of search engines and cross-links, of keywords and networks, the solid smokestacks of yesterday’s disciplines have blown out. Instead of being armored in technique, or sheltered within subculture, design and science fiction have become like two silk balloons, two frail, polymorphic pockets of hot air, floating in a generally tainted cultural atmosphere

(Design Fiction


Comments are closed.